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Why Is This One Glitch the Fastest Way to Break Ultrakill's Flesh Prison?
Speedrun communities are buzzing again about a movement clip. This trick reappears whenever new runners chase any percent records.
Why Is This One Glitch the Fastest Way to Cancel Locked Animation? is a specific cancel that skips the grab sequence. Players call this a sequence break for hostile animation lock. Studies indicate precise input timing creates immediate collision freedom.
How Momentum and Hitboxes Enable the Skip works through enemy placement quirks. Certain frame pushes slide the player past collision walls. research shows camera and hurtbox alignment unlock paths early.
Master this tiny window and vanish through walls instantly. One precise input breaks the trap and opens new routes.
Why does this glitch work so reliably?
It exploits enemy hurtbox alignment, pushing you through intended barriers.
Can patched versions still use this technique?
Detection varies by build, but core movement principles often remain functional.